61 JAM_Text(std::string text, std::string fontLocation,
int fontSize, SDL_Renderer* renderer);
86 JAM_Text(std::string text, std::string fontLocation,
int fontSize, SDL_Renderer* renderer,
int r,
int g,
int b);
JAM_Text(std::string text, std::string fontLocation, SDL_Renderer *renderer)
Definition: Text.cpp:6
SDL_Texture * textureData
Definition: Text.h:23
void setFontSize(int fontSize)
Definition: Text.cpp:167
void setText(std::string text)
Definition: Text.cpp:194
void setColour(int r, int g, int b)
Definition: Text.cpp:155
void setFont(std::string fontLocation)
Definition: Text.cpp:182
void pushToScreen(int x, int y)
Definition: Text.cpp:139
Creates a Text Texture for use with a renderer. Creates a Text Texture from an image file...
Definition: Text.h:15