Jamie Slowgrove - MGP Assignment 2 - JAM
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Text.h File Reference
#include <SDL.h>
#include <SDL_ttf.h>
#include <iostream>
#include <string>
#include "Vec2.h"
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Classes

class  JAM_Text
 Creates a Text Texture for use with a renderer. Creates a Text Texture from an image file, this can then be used with a renderer. More...