This is the complete list of members for JAM_Button, including all inherited members.
| border | JAM_Button | private |
| draw(SDL_Renderer *renderer) | JAM_Entity | |
| drawText(SDL_Renderer *renderer) | JAM_Button | |
| getDimensions() | JAM_Entity | |
| getPosition() | JAM_Entity | |
| input(SDL_Event &incomingEvent) | JAM_Button | |
| JAM_Button(JAM_Texture *sprite, float x, float y, float width, float height) | JAM_Button | |
| JAM_Button(JAM_Texture *sprite, float x, float y, std::string message, std::string fontLocation, int fontSize, int r, int g, int b, SDL_Renderer *renderer, float border, float minWidth, float minHeight) | JAM_Button | |
| JAM_Entity(JAM_Texture *sprite, float x, float y, float width, float height) | JAM_Entity | |
| setDimensions(float width, float height) | JAM_Entity | |
| setDimensions(JAM_Vec2 dimensions) | JAM_Entity | |
| setHeight(float height) | JAM_Entity | |
| setPosition(float x, float y) | JAM_Entity | |
| setPosition(JAM_Vec2 position) | JAM_Entity | |
| setWidth(float width) | JAM_Entity | |
| setX(float x) | JAM_Entity | |
| setY(float y) | JAM_Entity | |
| state | JAM_Button | private |
| tapInput(SDL_Event &incomingEvent) | JAM_Button | |
| text | JAM_Button | private |
| update(float dt) | JAM_Button | virtual |
| ~JAM_Button() | JAM_Button | |
| ~JAM_Entity() | JAM_Entity |
1.8.8