This is the complete list of members for JAM_Particle, including all inherited members.
direction | JAM_Particle | private |
draw(SDL_Renderer *renderer) | JAM_Particle | |
getDirection() | JAM_Particle | |
getMoveSpeed() | JAM_Particle | |
getPosition() | JAM_Particle | |
getScale() | JAM_Particle | |
JAM_Particle(JAM_Texture *texture, float scaleValue, JAM_Vec2 direction, float moveSpeed, JAM_Vec2 position) | JAM_Particle | |
move(JAM_Vec2 movement) | JAM_Particle | |
moveSpeed | JAM_Particle | private |
moveX(float movement) | JAM_Particle | |
moveY(float movement) | JAM_Particle | |
position | JAM_Particle | private |
scaleValue | JAM_Particle | private |
setDirection(JAM_Vec2 direction) | JAM_Particle | |
setMoveSpeed(float moveSpeed) | JAM_Particle | |
setPosition(JAM_Vec2 position) | JAM_Particle | |
setPosition(float x, float y) | JAM_Particle | |
setScale(float scaleValue) | JAM_Particle | |
texture | JAM_Particle | private |
update(float dt) | JAM_Particle | |
~JAM_Particle() | JAM_Particle |