16 Audio(std::string file);
Mix_Chunk * audio
Variable for the audio.
Definition: Audio.h:30
Audio(std::string file)
Constructs the Audio object.
Definition: Audio.cpp:6
void playEffect()
Plays the sound effect.
Definition: Audio.cpp:23
~Audio()
Destructs the Audio object.
Definition: Audio.cpp:17
Handles audio using SDL_Mixer.
Definition: Audio.h:9