Level H Engine
Application Member List

This is the complete list of members for Application, including all inherited members.

backgroundColourApplicationprivatestatic
cameraApplicationstatic
destroy()Applicationstatic
drawLoadingScreen()Applicationstatic
dtApplicationprivatestatic
gameObjectsApplicationprivatestatic
getCamera()Applicationstatic
getDT()Applicationstatic
getGameObjects()Applicationstatic
glcontextApplicationprivatestatic
init(std::string title, Vec2 windowPos, Vec2 windowRes, bool fullscreen, float frameRate)Applicationstatic
initGLEW()Applicationprivatestatic
initMixer()Applicationprivatestatic
initSDL()Applicationprivatestatic
initTTF()Applicationprivatestatic
loadingSpriteIDApplicationprivatestatic
run(int argc, char *argv[])Applicationstatic
setBackgroundColour(Vec3 colour)Applicationstatic
setDT(float inDT)Applicationstatic
stateManagerApplicationprivatestatic
windowApplicationprivatestatic