Level H Engine
Boid Member List

This is the complete list of members for Boid, including all inherited members.

Boid(std::string inSpriteID, Vec2 inDirection, float inMoveSpeed, Vec2 inPosition)Boid
Boid(int boidIndex, std::string inMesh, std::string inBoidTexture, std::string inBoidVertexShader, std::string inBoidFragmentShader, Vec3 inDirection, float inMoveSpeed, Vec3 inPosition)Boid
Boid(int boidIndex, std::string inMesh, std::string inBoidVertexShader, std::string inBoidFragmentShader, Vec3 inDirection, float inMoveSpeed, Vec3 inPosition)Boid
direction2DBoidprivate
direction3DBoidprivate
draw2D()Boid
getDirection2D()Boid
getDirection3D()Boid
getMoveSpeed()Boid
getObject()Boid
getPosition2D()Boid
getPosition3D()Boid
move2D(Vec2 movement)Boid
move2DX(float movement)Boid
move2DY(float movement)Boid
move3D(Vec3 movement)Boid
move3DX(float movement)Boid
move3DY(float movement)Boid
move3DZ(float movement)Boid
moveSpeedBoidprivate
objectBoidprivate
position2DBoidprivate
position3DBoidprivate
setDirection2D(Vec2 inDirection)Boid
setDirection3D(Vec3 inDirection)Boid
setMoveSpeed(float inMoveSpeed)Boid
setPosition2D(Vec2 inPosition)Boid
setPosition2D(float inX, float inY)Boid
setPosition3D(Vec3 inPosition)Boid
setPosition3D(float inX, float inY, float inZ)Boid
spriteIDBoidprivate
update2D()Boid
update3D()Boid
~Boid()Boid