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Level H Engine
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This is the complete list of members for Mesh, including all inherited members.
| calculateMaxAndMinVerticies(std::vector< float > &vertices) | Mesh | private |
| checkHeightmap() | Mesh | inline |
| checkPrimitive() | Mesh | inline |
| getMaxVert() | Mesh | inline |
| getMinVert() | Mesh | inline |
| getNumberOfVertices() | Mesh | |
| getNumIndices() | Mesh | inline |
| getTextureID() | Mesh | |
| getVAO() | Mesh | |
| heightmap | Mesh | private |
| indexBuffer | Mesh | private |
| initaliseIndicies(std::vector< unsigned int > &inIndices) | Mesh | private |
| initaliseVBO(unsigned int vecNum, std::vector< float > &inVBOData, int linkNum) | Mesh | private |
| initialiseTexture(std::vector< float > vertexTextures) | Mesh | private |
| initialiseVAO(std::string fileName) | Mesh | private |
| maxVert | Mesh | private |
| Mesh(std::string objFileName) | Mesh | |
| Mesh(Primitives::PrimativeType primType) | Mesh | |
| Mesh(std::string fileName, bool heightmap) | Mesh | |
| Mesh(std::string objFileName, std::string textureFileName) | Mesh | |
| Mesh(std::string fileName, std::string textureFileName, bool heightmap) | Mesh | |
| minVert | Mesh | private |
| numberOfIndices | Mesh | private |
| numberOfVertices | Mesh | private |
| primative | Mesh | private |
| textureBuffer | Mesh | private |
| textureFileName | Mesh | private |
| textureID | Mesh | private |
| vertexArrayObject | Mesh | private |
| ~Mesh() | Mesh |
1.8.13