Level H Engine
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This is the complete list of members for Sprite, including all inherited members.
dimensions | Sprite | private |
draw(Vec2 pos) | Sprite | private |
getDimensions() | Sprite | |
getSurface() | Sprite | |
initaliseVBO(Vec2 pos, Vec2 scale) | Sprite | private |
initialiseTexture() | Sprite | private |
obj | Sprite | private |
pushToScreen(Vec2 pos) | Sprite | |
scaleSprite(Vec2 scale) | Sprite | |
shaderID | Sprite | private |
Sprite(int r, int g, int b) | Sprite | |
Sprite(SDL_Surface *inSurfaceData) | Sprite | |
Sprite(SDL_Colour colour) | Sprite | |
Sprite(std::string fileLocation) | Sprite | |
Sprite(std::string fileLocation, bool magentaAlpha) | Sprite | |
surfaceData | Sprite | private |
textureID | Sprite | private |
~Sprite() | Sprite |