Level H Engine
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This is the complete list of members for TransformComponent, including all inherited members.
getDestroyed() | Component | inline |
getGameObject() | Component | |
getID() | Component | inline |
getPos() | TransformComponent | inline |
getRotation() | TransformComponent | inline |
getScale() | TransformComponent | inline |
getTransformMat4() | TransformComponent | |
id | Component | protected |
lookAt(Vec3 worldPosition) | TransformComponent | |
onAwake() | TransformComponent | virtual |
onDestroy() | TransformComponent | virtual |
onRender() | Component | virtual |
onUpdate() | Component | virtual |
pos | TransformComponent | private |
rotate(Vec3 angles) | TransformComponent | |
rotateAround(Vec3 center, Vec3 axis, float amount) | TransformComponent | |
rotation | TransformComponent | private |
scaleSize | TransformComponent | private |
setDestroyed(bool inDestroyed) | Component | inline |
setPos(Vec3 inPos) | TransformComponent | inline |
setRotation(Vec3 inRotation) | TransformComponent | inline |
setScale(Vec3 inScaleSize) | TransformComponent | inline |
translate(Vec3 translation) | TransformComponent | |
~Component() | Component | virtual |
~TransformComponent() | TransformComponent | virtual |