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Level H Engine
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This is the complete list of members for TransformComponent, including all inherited members.
| getDestroyed() | Component | inline |
| getGameObject() | Component | |
| getID() | Component | inline |
| getPos() | TransformComponent | inline |
| getRotation() | TransformComponent | inline |
| getScale() | TransformComponent | inline |
| getTransformMat4() | TransformComponent | |
| id | Component | protected |
| lookAt(Vec3 worldPosition) | TransformComponent | |
| onAwake() | TransformComponent | virtual |
| onDestroy() | TransformComponent | virtual |
| onRender() | Component | virtual |
| onUpdate() | Component | virtual |
| pos | TransformComponent | private |
| rotate(Vec3 angles) | TransformComponent | |
| rotateAround(Vec3 center, Vec3 axis, float amount) | TransformComponent | |
| rotation | TransformComponent | private |
| scaleSize | TransformComponent | private |
| setDestroyed(bool inDestroyed) | Component | inline |
| setPos(Vec3 inPos) | TransformComponent | inline |
| setRotation(Vec3 inRotation) | TransformComponent | inline |
| setScale(Vec3 inScaleSize) | TransformComponent | inline |
| translate(Vec3 translation) | TransformComponent | |
| ~Component() | Component | virtual |
| ~TransformComponent() | TransformComponent | virtual |
1.8.13