This is the complete list of members for Game, including all inherited members.
| androidInput(SDL_Event &incomingEvent) | Game | private |
| draw() | Game | virtual |
| Game(JAM_StateManager *stateManager, SDL_Renderer *renderer, int screenWidth, int screenHeight) | Game | |
| input() | Game | virtual |
| JAM_State(JAM_StateManager *stateManager, SDL_Renderer *renderer, int screenWidth, int screenHeight) | JAM_State | |
| music | Game | private |
| renderer | JAM_State | protected |
| screenHeight | JAM_State | protected |
| screenWidth | JAM_State | protected |
| stateManager | JAM_State | protected |
| texture | Game | private |
| update(float dt) | Game | virtual |
| windowsInput(SDL_Event &incomingEvent) | Game | private |
| ~Game() | Game | |
| ~JAM_State() | JAM_State | virtual |
1.8.8