This is the complete list of members for JAM_Particle, including all inherited members.
| direction | JAM_Particle | private |
| draw(SDL_Renderer *renderer) | JAM_Particle | |
| getDirection() | JAM_Particle | |
| getMoveSpeed() | JAM_Particle | |
| getPosition() | JAM_Particle | |
| getScale() | JAM_Particle | |
| JAM_Particle(JAM_Texture *texture, float scaleValue, JAM_Vec2 direction, float moveSpeed, JAM_Vec2 position) | JAM_Particle | |
| move(JAM_Vec2 movement) | JAM_Particle | |
| moveSpeed | JAM_Particle | private |
| moveX(float movement) | JAM_Particle | |
| moveY(float movement) | JAM_Particle | |
| position | JAM_Particle | private |
| scaleValue | JAM_Particle | private |
| setDirection(JAM_Vec2 direction) | JAM_Particle | |
| setMoveSpeed(float moveSpeed) | JAM_Particle | |
| setPosition(JAM_Vec2 position) | JAM_Particle | |
| setPosition(float x, float y) | JAM_Particle | |
| setScale(float scaleValue) | JAM_Particle | |
| texture | JAM_Particle | private |
| update(float dt) | JAM_Particle | |
| ~JAM_Particle() | JAM_Particle |
1.8.8