This is the complete list of members for JAM_ParticleEffect, including all inherited members.
| draw(SDL_Renderer *renderer) | JAM_ParticleEffect | |
| emit | JAM_ParticleEffect | private |
| emitter | JAM_ParticleEffect | private |
| JAM_ParticleEffect(std::string fileName, JAM_Vec2 emitter, bool emit, SDL_Renderer *renderer, int screenHeight) | JAM_ParticleEffect | |
| JAM_ParticleEffect(JAM_Vec2 emitter, bool emit, SDL_Renderer *renderer, int r, int g, int b, int screenHeight) | JAM_ParticleEffect | |
| makeNewParticles() | JAM_ParticleEffect | private |
| moveSpeed | JAM_ParticleEffect | private |
| particles | JAM_ParticleEffect | private |
| screenHeight | JAM_ParticleEffect | private |
| setEmitter(JAM_Vec2 emitter) | JAM_ParticleEffect | |
| setEmitting(bool emit) | JAM_ParticleEffect | |
| texture | JAM_ParticleEffect | private |
| update(float dt) | JAM_ParticleEffect | |
| ~JAM_ParticleEffect() | JAM_ParticleEffect |
1.8.8