Jamie Slowgrove - OOT Assignment 1 - A Mission in Afghanistan
|
This is the complete list of members for GamePhysics, including all inherited members.
collisionTest(Ogre::Vector3 position, Ogre::Vector3 testPosition) | GamePhysics | |
GamePhysics() | GamePhysics | |
getProjectileDisplacement() | GamePhysics | |
getSfromUAT(Ogre::Real u, Ogre::Real a, Ogre::Real t) | GamePhysics | |
getSfromUVT(Ogre::Real u, Ogre::Real v, Ogre::Real t) | GamePhysics | |
getSfromVAT(Ogre::Real v, Ogre::Real a, Ogre::Real t) | GamePhysics | |
getVfromUAT(Ogre::Real u, Ogre::Real a, Ogre::Real t) | GamePhysics | |
getVSquaredfromUAS(Ogre::Real u, Ogre::Real a, Ogre::Real s) | GamePhysics | |
projectile | GamePhysics | protected |
updateProjectile(float dt) | GamePhysics | |
~GamePhysics() | GamePhysics |