Jamie Slowgrove - OOT Assignment 1 - A Mission in Afghanistan
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Rotor Member List

This is the complete list of members for Rotor, including all inherited members.

actorIDGameActorprotected
actorIDGeneratorGameActorprotectedstatic
changePosition(Ogre::Vector3 position)GameActor
GameActor(Ogre::Vector3 position, Ogre::Vector3 orientation, Ogre::Real scale)GameActor
gameActorNodeGameActorprotected
getActorID()GameActor
getActorNode()GameActor
getOrientation()GameActor
getPosition()GameActor
getScale()GameActor
helicopterNodeRotorprivate
maxRotorSpeedRotorprivate
orientationGameActorprotected
positionGameActorprotected
rotateRotor(float dt)Rotorprivate
rotateSpeedRotorprivate
rotationAxisRotorprivate
Rotor(Ogre::Vector3 position, Ogre::Vector3 orientation, Ogre::Real scale, std::shared_ptr< Ogre::SceneNode > helicopterNode, Ogre::String rotorType)Rotor
rotorTypeRotorprivate
scaleGameActorprotected
setOrientation(Ogre::Vector3 orientation)GameActor
setPosition(Ogre::Vector3 position)GameActor
setRotateAxis(Ogre::Vector3 rotationAxis)Rotor
setScale(Ogre::Real scale)GameActor
setTargetRotateSpeedPercent(Ogre::Real targetRotateSpeedPercent)Rotor
setUpActor(OgreApplication *application)Rotorvirtual
setX(float x)GameActor
setXOrientation(float xOrientation)GameActor
setY(float y)GameActor
setYOrientation(float yOrientation)GameActor
setZ(float z)GameActor
setZOrientation(float zOrientation)GameActor
targetRotateSpeedPercentRotorprivate
updateActor(float dt)Rotorvirtual
updateRotateSpeed()Rotor
~GameActor()GameActorvirtual
~Rotor()Rotor