Mix_Chunk * audio
Variable for the audio.
Definition: C_Audio.h:33
Handles audio using SDL_Mixer.
Definition: C_Audio.h:12
C_Audio(std::string file)
Constructs the Audio object.
Definition: C_Audio.cpp:3
void playEffect()
Plays the sound effect.
Definition: C_Audio.cpp:23
~C_Audio()
Destructs the Audio object.
Definition: C_Audio.cpp:14