Sky Zone Omega - PC Version
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E_EntityManager Member List

This is the complete list of members for E_EntityManager, including all inherited members.

archerArrowsE_EntityManagerprivate
archersE_EntityManagerprivate
arrowShotSoundE_EntityManagerprivate
coinAllPickupsE_EntityManagerprivate
coinCollectSoundE_EntityManagerprivate
coinKillAllCollectSoundE_EntityManagerprivate
coinsE_EntityManagerprivate
createDeathEffects(C_Vec2 entityPos, C_Vec2 entityVelocity, C_Vec2 deadEntityDimensions, bool coinSpawn, int maxCoins, std::string entityType)E_EntityManagerprivate
deathEffectsE_EntityManagerprivate
draw()E_EntityManager
E_EntityManager(C_Vec2 dimensions, EP_Player *player, SDL_Renderer *renderer, C_Texture *fireSprite, SDL_Colour minFireTint, SDL_Colour maxFireTint, float *universalSpeed)E_EntityManager
enemyDeathSoundE_EntityManagerprivate
enemyHitSoundE_EntityManagerprivate
entityDimensionsE_EntityManagerprivate
fireArrowShotSoundE_EntityManagerprivate
fireCollectSoundE_EntityManagerprivate
flamingArrowsE_EntityManagerprivate
flamingPickupsE_EntityManagerprivate
getArcherArrows()E_EntityManager
getArchers()E_EntityManager
getCoinAllPickups()E_EntityManager
getCoins()E_EntityManager
getEntityDimensions(std::string iD)E_EntityManager
getFlamingArrows()E_EntityManager
getFlamingPickups()E_EntityManager
getHealthPickups()E_EntityManager
getKillAllPickups()E_EntityManager
getPlayerArrows()E_EntityManager
getShieldPickups()E_EntityManager
getStormClouds()E_EntityManager
getStyphBirds()E_EntityManager
getTexture(std::string iD)E_EntityManager
getTimeSlowPickups()E_EntityManager
healthCollectSoundE_EntityManagerprivate
healthPickupsE_EntityManagerprivate
killAllPickupsE_EntityManagerprivate
maxColourTintsE_EntityManagerprivate
minColourTintsE_EntityManagerprivate
playCoinCollectSound()E_EntityManager
playCoinKillAllCollectSound()E_EntityManager
playEnemyDeathSound()E_EntityManager
playEnemyHitSound()E_EntityManager
playerE_EntityManagerprivate
playerArrowsE_EntityManagerprivate
playFireCollectSound()E_EntityManager
playHealthCollectSound()E_EntityManager
playShieldCollectSound()E_EntityManager
playTimeSlowCollectSound()E_EntityManager
removeCompletedEffects()E_EntityManagerprivate
removeDeadEntites()E_EntityManagerprivate
rendererE_EntityManagerprivate
screenDimensionsE_EntityManagerprivate
shieldCollectSoundE_EntityManagerprivate
shieldPickupsE_EntityManagerprivate
spawnArcher(C_Vec2 spawnPos)E_EntityManager
spawnCoin(C_Vec2 spawnPos)E_EntityManager
spawnCoinAll(C_Vec2 spawnPos)E_EntityManager
spawnFlaming(C_Vec2 spawnPos)E_EntityManager
spawnHealth(C_Vec2 spawnPos)E_EntityManager
spawnKillAll(C_Vec2 spawnPos)E_EntityManager
spawnShield(C_Vec2 spawnPos)E_EntityManager
spawnStormCloud(C_Vec2 spawnPos)E_EntityManager
spawnStyphBird(C_Vec2 spawnPos)E_EntityManager
spawnTimeSlow(C_Vec2 spawnPos)E_EntityManager
stormCloudsE_EntityManagerprivate
styphBirdsE_EntityManagerprivate
texturesE_EntityManagerprivate
timeSlowCollectSoundE_EntityManagerprivate
timeSlowPickupsE_EntityManagerprivate
universalSpeedE_EntityManagerprivate
update(float dt)E_EntityManager
~E_EntityManager()E_EntityManager