This is the complete list of members for PS_Particle, including all inherited members.
direction | PS_Particle | private |
draw(SDL_Renderer *renderer) | PS_Particle | |
getDirection() | PS_Particle | |
getMoveSpeed() | PS_Particle | |
getPosition() | PS_Particle | |
getScale() | PS_Particle | |
move(C_Vec2 movement) | PS_Particle | |
moveSpeed | PS_Particle | private |
pos | PS_Particle | private |
PS_Particle(C_Texture *texture, float scaleValue, C_Vec2 direction, float moveSpeed, C_Vec2 pos) | PS_Particle | |
PS_Particle(C_Texture *texture, float scaleValue, C_Vec2 direction, float moveSpeed, C_Vec2 pos, SDL_Colour tintColour) | PS_Particle | |
scaleValue | PS_Particle | private |
setDirection(C_Vec2 direction) | PS_Particle | |
setMoveSpeed(float moveSpeed) | PS_Particle | |
setPosition(C_Vec2 pos) | PS_Particle | |
setScale(float scaleValue) | PS_Particle | |
texture | PS_Particle | private |
tint | PS_Particle | private |
tintColour | PS_Particle | private |
update(float dt) | PS_Particle | |
~PS_Particle() | PS_Particle |