This is the complete list of members for PS_Particle, including all inherited members.
| direction | PS_Particle | private |
| draw(SDL_Renderer *renderer) | PS_Particle | |
| getDirection() | PS_Particle | |
| getMoveSpeed() | PS_Particle | |
| getPosition() | PS_Particle | |
| getScale() | PS_Particle | |
| move(C_Vec2 movement) | PS_Particle | |
| moveSpeed | PS_Particle | private |
| pos | PS_Particle | private |
| PS_Particle(C_Texture *texture, float scaleValue, C_Vec2 direction, float moveSpeed, C_Vec2 pos) | PS_Particle | |
| PS_Particle(C_Texture *texture, float scaleValue, C_Vec2 direction, float moveSpeed, C_Vec2 pos, SDL_Colour tintColour) | PS_Particle | |
| scaleValue | PS_Particle | private |
| setDirection(C_Vec2 direction) | PS_Particle | |
| setMoveSpeed(float moveSpeed) | PS_Particle | |
| setPosition(C_Vec2 pos) | PS_Particle | |
| setScale(float scaleValue) | PS_Particle | |
| texture | PS_Particle | private |
| tint | PS_Particle | private |
| tintColour | PS_Particle | private |
| update(float dt) | PS_Particle | |
| ~PS_Particle() | PS_Particle |
1.8.8