|
Jamie Slowgrove - AI Assignment 1
Line of Sight & A* path-finding
|
Creates a Wall object that inherits Entity. Creates a Wall object that inherits Entity and contains the details for the Wall. More...
#include <wall.h>


Public Member Functions | |
| Wall (Texture *, Vec2, int, int) | |
| ~Wall () | |
Public Member Functions inherited from Entity | |
| Entity (Texture *, Vec2, Vec2, int, int, int, int) | |
| ~Entity () | |
| void | display (SDL_Renderer *) |
| void | setPosition (Vec2) |
| Vec2 | getPosition () |
| int | getWidth () |
| int | getHeight () |
Additional Inherited Members | |
Protected Attributes inherited from Entity | |
| Vec2 | position |
| Vec2 | source |
| int | spriteWidth |
| int | spriteHeight |
| int | width |
| int | height |
| Texture * | texture |
Creates a Wall object that inherits Entity. Creates a Wall object that inherits Entity and contains the details for the Wall.
| Wall::~Wall | ( | ) |
Destructs the Creature object
1.8.8