| Jamie Slowgrove - AI Assignment 1
    Line of Sight & A* path-finding | 
Creates a Wall object that inherits Entity. Creates a Wall object that inherits Entity and contains the details for the Wall. More...
#include <wall.h>


| Public Member Functions | |
| Wall (Texture *, Vec2, int, int) | |
| ~Wall () | |
|  Public Member Functions inherited from Entity | |
| Entity (Texture *, Vec2, Vec2, int, int, int, int) | |
| ~Entity () | |
| void | display (SDL_Renderer *) | 
| void | setPosition (Vec2) | 
| Vec2 | getPosition () | 
| int | getWidth () | 
| int | getHeight () | 
| Additional Inherited Members | |
|  Protected Attributes inherited from Entity | |
| Vec2 | position | 
| Vec2 | source | 
| int | spriteWidth | 
| int | spriteHeight | 
| int | width | 
| int | height | 
| Texture * | texture | 
Creates a Wall object that inherits Entity. Creates a Wall object that inherits Entity and contains the details for the Wall.
| Wall::~Wall | ( | ) | 
Destructs the Creature object
 1.8.8
 1.8.8