58 void update(
float deltaTime);
~StateManager()
Definition: stateManager.cpp:14
Creates a State object. Creates a State object to be inherited. DISCLAIMER - This code is from my PGG...
Definition: state.h:15
void addState(State *)
Definition: stateManager.cpp:26
Creates a StateManager object. Creates a StateManager object to be inherited. DISCLAIMER - This code ...
Definition: stateManager.h:11
std::vector< State * > currentStates
Definition: stateManager.h:15
bool input()
Definition: stateManager.cpp:63
void changeState(State *)
Definition: stateManager.cpp:34
void draw()
Definition: stateManager.cpp:80
void removeLastState()
Definition: stateManager.cpp:52
void update(float deltaTime)
Definition: stateManager.cpp:71
StateManager()
Definition: stateManager.cpp:7