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Jamie Slowgrove - AI Assignment 1
Line of Sight & A* path-finding
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Files | |
| file | aStar.cpp |
| file | aStar.h [code] |
| file | audio.cpp |
| file | audio.h [code] |
| file | botA.cpp |
| file | botA.h [code] |
| file | botAI.cpp |
| file | botAI.h [code] |
| file | botB.cpp |
| file | botB.h [code] |
| file | creature.cpp |
| file | creature.h [code] |
| file | entity.cpp |
| file | entity.h [code] |
| file | game.cpp |
| file | game.h [code] |
| file | lineOfSight.cpp |
| file | lineOfSight.h [code] |
| file | main.cpp |
| file | map.cpp |
| file | map.h [code] |
| file | node.cpp |
| file | node.h [code] |
| file | player.cpp |
| file | player.h [code] |
| file | state.cpp |
| file | state.h [code] |
| file | stateManager.cpp |
| file | stateManager.h [code] |
| file | text.cpp |
| file | text.h [code] |
| file | texture.cpp |
| file | texture.h [code] |
| file | vec2.h [code] |
| file | wall.cpp |
| file | wall.h [code] |
1.8.8