Jamie Slowgrove - AI Assignment 1
Line of Sight & A* path-finding
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Files | |
file | aStar.cpp |
file | aStar.h [code] |
file | audio.cpp |
file | audio.h [code] |
file | botA.cpp |
file | botA.h [code] |
file | botAI.cpp |
file | botAI.h [code] |
file | botB.cpp |
file | botB.h [code] |
file | creature.cpp |
file | creature.h [code] |
file | entity.cpp |
file | entity.h [code] |
file | game.cpp |
file | game.h [code] |
file | lineOfSight.cpp |
file | lineOfSight.h [code] |
file | main.cpp |
file | map.cpp |
file | map.h [code] |
file | node.cpp |
file | node.h [code] |
file | player.cpp |
file | player.h [code] |
file | state.cpp |
file | state.h [code] |
file | stateManager.cpp |
file | stateManager.h [code] |
file | text.cpp |
file | text.h [code] |
file | texture.cpp |
file | texture.h [code] |
file | vec2.h [code] |
file | wall.cpp |
file | wall.h [code] |