Creates a Text Texture for use with a renderer Creates a Text Texture from an image file...
Definition: text.h:12
void pushToScreen(SDL_Renderer *, int, int, int, int)
Definition: text.cpp:49
SDL_Texture * textureData
Definition: text.h:20
Text(std::string, std::string, SDL_Renderer *, int, int, int)
Definition: text.cpp:6
SDL_Texture * getTexture()
Definition: text.cpp:40