This is the complete list of members for SpriteHandler, including all inherited members.
backgroundImage | SpriteHandler | private |
credits | SpriteHandler | private |
creditsButton | SpriteHandler | private |
deleteCreditsSprites() | SpriteHandler | |
deleteGameSprites() | SpriteHandler | |
deleteLoseSprites() | SpriteHandler | |
deleteMenuSprites() | SpriteHandler | |
drawCreditsSprite(std::string, int, float, float, int, int) | SpriteHandler | |
drawGameSprite(std::string, int, float, float, int, int) | SpriteHandler | |
drawLoseSprite(std::string, int, float, float, int, int) | SpriteHandler | |
drawMenuSprite(std::string, int, float, float, int, int) | SpriteHandler | |
exitButton | SpriteHandler | private |
loadCreditsSprites() | SpriteHandler | |
loadGameSprites() | SpriteHandler | |
loadLoseSprites() | SpriteHandler | |
loadMenuSprites() | SpriteHandler | |
loadSymbols() | SpriteHandler | |
pauseButton | SpriteHandler | private |
platformDanger | SpriteHandler | private |
platformSafe | SpriteHandler | private |
playButton | SpriteHandler | private |
playerSprite | SpriteHandler | private |
renderer | SpriteHandler | private |
scale | SpriteHandler | private |
SpriteHandler(SDL_Renderer *) | SpriteHandler | |
symbols | SpriteHandler | private |
~SpriteHandler() | SpriteHandler | |