|
Flock You!
|
| CAudio | Creates a Audio object to handle the SDL_Mixer |
| CBoid | Creates an Boid object Creates an Boid object that is to be used for each Boid |
| CGame | Creates an Game object that inherits State Creates an Game object that inherits State and runs the Game. DISCLAMER: Created using Pseudo code from https://www.macs.hw.ac.uk/~dwcorne/Teaching/Boids%20Pseudocode.htm |
| CHelp | Creates an Help object that inherits State Creates an Help object that inherits State and runs the Help |
| CState | Creates a State object. Creates a State object to be inherited |
| CStateManager | Creates a StateManager object. Creates a StateManager object to be inherited |
| CText | Creates a Text Texture for use with a renderer Creates a Text Texture from an image file, this can then be used with a renderer |
| CTexture | Creates a Texture for use with a renderer Creates a Texture from an image file, this can then be used with a renderer |
| CVec2 | Creates an Vec2 structure with functions Creates an Vec2 structure with overloaded operators to create a new variable type for use as a 2D vector |
1.8.8