This is the complete list of members for Boid, including all inherited members.
Boid(Texture *, Vec2, Vec2) | Boid | |
display(SDL_Renderer *) | Boid | |
getPosition() | Boid | |
getScale() | Boid | |
getVelocity() | Boid | |
position | Boid | private |
scale | Boid | private |
setPosition(Vec2) | Boid | |
setScale(Vec2) | Boid | |
setVelocity(Vec2) | Boid | |
texture | Boid | private |
velocity | Boid | private |
~Boid() | Boid |