Level H Engine
State Member List

This is the complete list of members for State, including all inherited members.

destroyedStateprotected
destroyState()State
draw()=0Statepure virtual
getName()State
getWindow()State
input()=0Statepure virtual
nameStateprotected
State(StateManager *stateManager, SDL_Window *window, std::string name)State
stateManagerStateprotected
update()=0Statepure virtual
windowStateprotected
~State()Statevirtual