105 Ogre::Real
angleCheck(Ogre::Real angle, Ogre::Real angleChange);
113 Ogre::Real
getAngleTOA(Ogre::Real opp, Ogre::Real adj);
123 Ogre::Quaternion
aim(Ogre::Vector3 target, Ogre::Vector3 lastTarget, Ogre::Vector3 position, Ogre::Vector3 rotateAxis);
Ogre::Matrix3 RotationMatrixXYZ(Ogre::Vector3 &orientation)
Definition: MyUtils.cpp:8
Ogre::Matrix4 zRotationMatrix4(float angle)
Definition: MyUtils.cpp:137
float convertRadianToDegree(float angle)
Definition: MyUtils.cpp:203
A namespace to contain utility functions.
Definition: MyUtils.cpp:5
Ogre::Quaternion aim(Ogre::Vector3 target, Ogre::Vector3 lastTarget, Ogre::Vector3 position, Ogre::Vector3 rotateAxis)
Definition: MyUtils.cpp:250
Ogre::Matrix3 yRotationMatrix3(float angle)
Definition: MyUtils.cpp:46
Ogre::Matrix4 yRotationMatrix4(float angle)
Definition: MyUtils.cpp:119
Ogre::Matrix4 xRotationMatrix4(float angle)
Definition: MyUtils.cpp:101
Ogre::Matrix3 zRotationMatrix3(float angle)
Definition: MyUtils.cpp:63
Ogre::Quaternion covertRotateToQuaternion(Ogre::Vector3 rotationAxis, float rotateAngle)
Definition: MyUtils.cpp:155
Ogre::Real getAngleTOA(Ogre::Real opp, Ogre::Real adj)
Definition: MyUtils.cpp:238
Ogre::Real angleCheck(Ogre::Real angle, Ogre::Real angleChange)
Definition: MyUtils.cpp:212
Ogre::Matrix4 RotationMatrixXYZW(Ogre::Vector3 &orientation)
Definition: MyUtils.cpp:80
float convertAngleToRadian(float angle)
Definition: MyUtils.cpp:194
Ogre::Matrix3 xRotationMatrix3(float angle)
Definition: MyUtils.cpp:29