9 #ifndef _TERRAIN_MANAGER_H_
10 #define _TERRAIN_MANAGER_H_
15 #include <OgreAxisAlignedBox.h>
17 #include "Terrain/OgreTerrain.h"
18 #include "Terrain/OgreTerrainGroup.h"
32 void Create( Ogre::SceneManager* sMgr);
bool collisionDetection()
Definition: TerrainManager.cpp:188
Ogre::TerrainGroup * terrainGroup
Definition: TerrainManager.h:25
void Create(Ogre::SceneManager *sMgr)
Definition: TerrainManager.cpp:24
void ConfigureTerrainDefaults(Ogre::Light *light, const Ogre::ColourValue &ambientLight)
Definition: TerrainManager.cpp:74
Definition: TerrainManager.h:20
void Loaded()
Definition: TerrainManager.cpp:165
void InitBlendMaps(Ogre::Terrain *terrain)
Definition: TerrainManager.cpp:132
shared_ptr< Ogre::TerrainGlobalOptions > terrainGlobals
Definition: TerrainManager.h:24
~TerrainManager()
Definition: TerrainManager.cpp:19
void DefineTerrain(long x, long y)
Definition: TerrainManager.cpp:106
TerrainManager()
Definition: TerrainManager.cpp:13
void GetTerrainHightMap(bool flipX, bool flipY, Ogre::Image &hMap)
Definition: TerrainManager.cpp:123
bool terrainImported
Definition: TerrainManager.h:26