#include <TerrainManager.h>
| TerrainManager::TerrainManager |
( |
| ) |
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| TerrainManager::~TerrainManager |
( |
| ) |
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| bool TerrainManager::collisionDetection |
( |
| ) |
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private |
| void TerrainManager::ConfigureTerrainDefaults |
( |
Ogre::Light * |
light, |
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const Ogre::ColourValue & |
ambientLight |
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) |
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private |
| void TerrainManager::Create |
( |
Ogre::SceneManager * |
sMgr | ) |
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| void TerrainManager::DefineTerrain |
( |
long |
x, |
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long |
y |
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) |
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private |
| void TerrainManager::GetTerrainHightMap |
( |
bool |
flipX, |
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bool |
flipY, |
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Ogre::Image & |
hMap |
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) |
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private |
| void TerrainManager::InitBlendMaps |
( |
Ogre::Terrain * |
terrain | ) |
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private |
| void TerrainManager::Loaded |
( |
| ) |
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| shared_ptr<Ogre::TerrainGlobalOptions> TerrainManager::terrainGlobals |
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private |
| Ogre::TerrainGroup* TerrainManager::terrainGroup |
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private |
| bool TerrainManager::terrainImported |
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private |
The documentation for this class was generated from the following files: