#include <TerrainManager.h>
TerrainManager::TerrainManager |
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TerrainManager::~TerrainManager |
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bool TerrainManager::collisionDetection |
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private |
void TerrainManager::ConfigureTerrainDefaults |
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Ogre::Light * |
light, |
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const Ogre::ColourValue & |
ambientLight |
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) |
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private |
void TerrainManager::Create |
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Ogre::SceneManager * |
sMgr | ) |
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void TerrainManager::DefineTerrain |
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long |
x, |
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long |
y |
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private |
void TerrainManager::GetTerrainHightMap |
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bool |
flipX, |
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bool |
flipY, |
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Ogre::Image & |
hMap |
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) |
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private |
void TerrainManager::InitBlendMaps |
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Ogre::Terrain * |
terrain | ) |
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private |
void TerrainManager::Loaded |
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shared_ptr<Ogre::TerrainGlobalOptions> TerrainManager::terrainGlobals |
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private |
Ogre::TerrainGroup* TerrainManager::terrainGroup |
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private |
bool TerrainManager::terrainImported |
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private |
The documentation for this class was generated from the following files: