This is the complete list of members for Collision, including all inherited members.
| blockActionX(int) | Collision | |
| blockActionY(int) | Collision | |
| Collision(Player *, MapLoader *, Background *, Audio *, Audio *) | Collision | |
| downTest(float, int, int, int) | Collision | |
| endGoalAction(int) | Collision | |
| enemyCollision(int index, float deltaTime) | Collision | |
| enemyLeftTest(float, int, int, int, int) | Collision | |
| enemyRightTest(float, int, int, int, int) | Collision | |
| gemAction(int) | Collision | |
| leftTest(float, int, int, int) | Collision | |
| playerCollisionTest(float, char) | Collision | |
| playerCreatureCollisionTest(float) | Collision | |
| rightTest(float, int, int, int) | Collision | |
| roundingCheck(float, int &minMap, int &maxMap, float) | Collision | |
| ~Collision() | Collision |
1.8.8