This is the complete list of members for Collision, including all inherited members.
blockActionX(int) | Collision | |
blockActionY(int) | Collision | |
Collision(Player *, MapLoader *, Background *, Audio *, Audio *) | Collision | |
downTest(float, int, int, int) | Collision | |
endGoalAction(int) | Collision | |
enemyCollision(int index, float deltaTime) | Collision | |
enemyLeftTest(float, int, int, int, int) | Collision | |
enemyRightTest(float, int, int, int, int) | Collision | |
gemAction(int) | Collision | |
leftTest(float, int, int, int) | Collision | |
playerCollisionTest(float, char) | Collision | |
playerCreatureCollisionTest(float) | Collision | |
rightTest(float, int, int, int) | Collision | |
roundingCheck(float, int &minMap, int &maxMap, float) | Collision | |
~Collision() | Collision |