17 std::vector<State*> currentStates;
63 void Update(
float deltaTime);
~StateManager()
Definition: stateManager.cpp:15
Creates a State object. Creates a State object to be inherited. Made using information from http://bl...
Definition: state.h:17
void AddState(State *)
Definition: stateManager.cpp:27
void ChangeState(State *)
Definition: stateManager.cpp:35
Creates a State manager object. Creates a State manager object to be inherited. Made using informatio...
Definition: stateManager.h:13
std::string getName()
Definition: stateManager.cpp:93
void Draw()
Definition: stateManager.cpp:81
void RemoveLastState()
Definition: stateManager.cpp:53
bool HandleSDLEvents()
Definition: stateManager.cpp:64
void Update(float deltaTime)
Definition: stateManager.cpp:72
StateManager()
Definition: stateManager.cpp:8