This is the complete list of members for ParticleEffect, including all inherited members.
draw(glm::mat4 &viewMatrix, glm::mat4 &projMatrix) | ParticleEffect | |
emit | ParticleEffect | private |
emitter | ParticleEffect | private |
fragmentShaderName | ParticleEffect | private |
makeNewParticles(std::unordered_map< std::string, Object * > &objects, std::unordered_map< std::string, Shader * > &shaders) | ParticleEffect | |
moveSpeed | ParticleEffect | private |
objectName | ParticleEffect | private |
objects | ParticleEffect | private |
ParticleEffect(std::string fileName, std::unordered_map< std::string, Object * > &objects, std::unordered_map< std::string, Shader * > &shaders, std::string vertexShaderName, std::string fragmentShaderName, glm::vec3 emitter, bool emit) | ParticleEffect | |
particles | ParticleEffect | private |
setEmitter(glm::vec3 emitter) | ParticleEffect | |
setEmitting(bool emit) | ParticleEffect | |
shaders | ParticleEffect | private |
update(float dt) | ParticleEffect | |
vertexShaderName | ParticleEffect | private |
~ParticleEffect() | ParticleEffect |