This is the complete list of members for ParticleEffect, including all inherited members.
| draw(glm::mat4 &viewMatrix, glm::mat4 &projMatrix) | ParticleEffect | |
| emit | ParticleEffect | private |
| emitter | ParticleEffect | private |
| fragmentShaderName | ParticleEffect | private |
| makeNewParticles(std::unordered_map< std::string, Object * > &objects, std::unordered_map< std::string, Shader * > &shaders) | ParticleEffect | |
| moveSpeed | ParticleEffect | private |
| objectName | ParticleEffect | private |
| objects | ParticleEffect | private |
| ParticleEffect(std::string fileName, std::unordered_map< std::string, Object * > &objects, std::unordered_map< std::string, Shader * > &shaders, std::string vertexShaderName, std::string fragmentShaderName, glm::vec3 emitter, bool emit) | ParticleEffect | |
| particles | ParticleEffect | private |
| setEmitter(glm::vec3 emitter) | ParticleEffect | |
| setEmitting(bool emit) | ParticleEffect | |
| shaders | ParticleEffect | private |
| update(float dt) | ParticleEffect | |
| vertexShaderName | ParticleEffect | private |
| ~ParticleEffect() | ParticleEffect |
1.8.8