Jamie Slowgrove - PGG Assignment 2
 All Classes Namespaces Files Functions Variables Typedefs Macros
Player Member List

This is the complete list of members for Player, including all inherited members.

downPlayerprivate
draw(glm::mat4 &viewMatrix, glm::mat4 &projMatrix)Entity
Entity(Model *model, float scaleValue)Entity
getOrientation()Entity
getPosition()Entity
getScale()Entity
getWorldSpeed()Player
input(SDL_Event &incomingEvent)Player
leftPlayerprivate
minAnglePlayerprivate
modelEntityprotected
move(glm::vec3 movement)Entity
moveSpeedEntityprotected
moveX(float movement)Entity
moveY(float movement)Entity
moveZ(float movement)Entity
Player(Model *model, float scaleValue)Player
positionEntityprotected
resetCommands()Player
rightPlayerprivate
rotateDownPlayerprivate
rotateSpeedEntityprotected
rotateUpPlayerprivate
rotateX(float angle)Entity
rotateY(float angle)Entity
rotateZ(float angle)Entity
rotationEntityprotected
scaleValueEntityprotected
setMoveSpeed(float moveSpeed)Entity
setPosition(glm::vec3 position)Entity
setPosition(float x, float y, float z)Entity
setScale(float scaleValue)Entity
upPlayerprivate
update(float dt)Playervirtual
updateMovement(float dt)Player
updateRotation(float dt)Player
updateRotationCheck(float dt, float direction)Player
worldSpeedPlayerprivate
~Entity()Entityvirtual
~Player()Player