This is the complete list of members for UIObject, including all inherited members.
| convertToOpenGLCoordinate(glm::vec2 coordinates) | UIObject | private |
| dimensions | UIObject | private |
| draw(Shader *shader) | UIObject | |
| initialiseObject() | UIObject | private |
| initialiseObject(SDL_Surface *surface) | UIObject | private |
| initialiseTexture(SDL_Surface *surfac) | UIObject | private |
| obj | UIObject | private |
| position | UIObject | private |
| textureBool | UIObject | private |
| textureID | UIObject | private |
| UIObject(float x, float y, float width, float height) | UIObject | |
| UIObject(float x, float y, float width, float height, SDL_Surface *surface) | UIObject | |
| ~UIObject() | UIObject |
1.8.8