This is the complete list of members for UIObject, including all inherited members.
convertToOpenGLCoordinate(glm::vec2 coordinates) | UIObject | private |
dimensions | UIObject | private |
draw(Shader *shader) | UIObject | |
initialiseObject() | UIObject | private |
initialiseObject(SDL_Surface *surface) | UIObject | private |
initialiseTexture(SDL_Surface *surfac) | UIObject | private |
obj | UIObject | private |
position | UIObject | private |
textureBool | UIObject | private |
textureID | UIObject | private |
UIObject(float x, float y, float width, float height) | UIObject | |
UIObject(float x, float y, float width, float height, SDL_Surface *surface) | UIObject | |
~UIObject() | UIObject |