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def | assignment.Cube (width=1.0, height=1.0, depth=1.0) |
| Cube definition from Cube.py by Jon Macey (https://github.com/NCCA/Renderman/blob/master/Lecture1Intro/Cube.py). More...
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def | assignment.checkAndCompileShader (shader) |
| Load OSL shader definition is from scene.py by Jon Macey (https://github.com/NCCA/Renderman/blob/master/Lecture4Shaders/scene.py). More...
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def | assignment.convertColourValue (colourValue) |
| A funciton to convert a value of 0-255 to a value of 0-1. More...
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def | assignment.legsShader (legsColour, dirtValue, damage) |
| A function for the definiton of the shader to use on the legs. More...
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def | assignment.headShader (headColour, dirtValue) |
| A function for the definiton of the shader to use on the head. More...
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def | assignment.chestShader (chestType, chestBaseColour, chestDetailColour, dirtValue, damage) |
| A function for the definiton of the shader to use on the chest. More...
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def | assignment.tableShader () |
| A function for the definiton of the shader to use on the table. More...
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def | assignment.head (xScale, yScale, zScale) |
| A function for the definiton of the main head geometry (points generated in external modeling program). More...
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def | assignment.chest (xScale, yScale, zScale) |
| A function for the definiton of the chest gemoetry (points generated in external modeling program). More...
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def | assignment.loadColourCmd (cmdNum, cmdNumType, defaultColour) |
| A function for loading in a colour from the command line. More...
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def | assignment.drawScene (ri, chestType, chestBaseColour, chestDetailColour, headColour, legsColour, dirtValue, damage) |
| A function for the definiton of the scene to generate. More...
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