#include <SDL.h>
#include <vector>
#include <time.h>
#include <string>
#include "PS_Particle.h"
#include "../Core/C_Vec2.h"
#include "../Core/C_Utilities.h"
#include "../Core/C_Timer.h"
Go to the source code of this file.
Classes | |
class | PS_ParticleEffect |
Handles Particle objects and Particle Effect functions. More... | |
Macros | |
#define | MAX_NUMBER_OF_PARTICLES 100 |
A definition for the max number of particles. More... | |
#define MAX_NUMBER_OF_PARTICLES 100 |
A definition for the max number of particles.