This is the complete list of members for C_Texture, including all inherited members.
C_Texture(SDL_Renderer *renderer, int r, int g, int b) | C_Texture | |
C_Texture(SDL_Renderer *renderer, SDL_Colour colour) | C_Texture | |
C_Texture(std::string fileLocation, SDL_Renderer *renderer) | C_Texture | |
C_Texture(std::string fileLocation, SDL_Renderer *renderer, bool magentaAlpha) | C_Texture | |
dimensions | C_Texture | private |
getDimensions() | C_Texture | |
getTexture() | C_Texture | |
pushSpriteToScreen(SDL_Renderer *renderer, C_Vec2 pos, C_Vec2 spritePos, C_Vec2 spriteDimensions) | C_Texture | |
pushSpriteToScreen(SDL_Renderer *renderer, C_Vec2 pos, C_Vec2 scale, C_Vec2 spritePos, C_Vec2 spriteDimensions) | C_Texture | |
pushToScreen(SDL_Renderer *renderer, C_Vec2 pos) | C_Texture | |
pushToScreen(SDL_Renderer *renderer, C_Vec2 pos, C_Vec2 scale) | C_Texture | |
setColourTint(int r, int g, int b) | C_Texture | |
setColourTint(SDL_Colour colour) | C_Texture | |
textureData | C_Texture | private |
~C_Texture() | C_Texture |