This is the complete list of members for C_Texture, including all inherited members.
| C_Texture(SDL_Renderer *renderer, int r, int g, int b) | C_Texture | |
| C_Texture(SDL_Renderer *renderer, SDL_Colour colour) | C_Texture | |
| C_Texture(std::string fileLocation, SDL_Renderer *renderer) | C_Texture | |
| C_Texture(std::string fileLocation, SDL_Renderer *renderer, bool magentaAlpha) | C_Texture | |
| dimensions | C_Texture | private |
| getDimensions() | C_Texture | |
| getTexture() | C_Texture | |
| pushSpriteToScreen(SDL_Renderer *renderer, C_Vec2 pos, C_Vec2 spritePos, C_Vec2 spriteDimensions) | C_Texture | |
| pushSpriteToScreen(SDL_Renderer *renderer, C_Vec2 pos, C_Vec2 scale, C_Vec2 spritePos, C_Vec2 spriteDimensions) | C_Texture | |
| pushToScreen(SDL_Renderer *renderer, C_Vec2 pos) | C_Texture | |
| pushToScreen(SDL_Renderer *renderer, C_Vec2 pos, C_Vec2 scale) | C_Texture | |
| setColourTint(int r, int g, int b) | C_Texture | |
| setColourTint(SDL_Colour colour) | C_Texture | |
| textureData | C_Texture | private |
| ~C_Texture() | C_Texture |
1.8.8