This is the complete list of members for SM_EndGame, including all inherited members.
| background | SM_EndGame | private |
| backgroundMusic | SM_EndGame | private |
| buttonBackground | SM_EndGame | private |
| buttonYPos | SM_EndGame | private |
| coin | SM_EndGame | private |
| coinDim | SM_EndGame | private |
| compareScores(int score) | SM_EndGame | private |
| dimensions | S_State | protected |
| draw() | SM_EndGame | virtual |
| exitButton | SM_EndGame | private |
| gameOver | SM_EndGame | private |
| input() | SM_EndGame | virtual |
| loadScores() | SM_EndGame | private |
| renderer | S_State | protected |
| retryButton | SM_EndGame | private |
| S_State(S_StateManager *stateManager, SDL_Renderer *renderer, C_Vec2 dimensions) | S_State | |
| scores | SM_EndGame | private |
| scoreText | SM_EndGame | private |
| SM_EndGame(S_StateManager *stateManager, SDL_Renderer *renderer, C_Vec2 dimensions, C_Music *backgroundMusic, int score) | SM_EndGame | |
| stateManager | S_State | protected |
| universalSpeed | SM_EndGame | private |
| update(float dt) | SM_EndGame | virtual |
| updateScores | SM_EndGame | private |
| writeScores() | SM_EndGame | private |
| ~S_State() | S_State | virtual |
| ~SM_EndGame() | SM_EndGame |
1.8.8