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Caseus Tower
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This is the complete list of members for Game, including all inherited members.
| background | Game | private |
| buttonPress | Game | private |
| dangerPlatforms | Game | private |
| displayScore() | Game | private |
| drawSprites() | Game | virtual |
| drawSpritesWithAlpha() | Game | virtual |
| exitButton | Game | private |
| exitSprite | Game | private |
| Game(StateManager *, SpriteHandler *, int, int) | Game | |
| generatePlatforms(float) | Game | private |
| GetStateName() | State | |
| gravity | Game | private |
| highestScore | Game | private |
| jumpDanger | Game | private |
| jumpSafe | Game | private |
| music | Game | private |
| name | State | protected |
| pauseButton | Game | private |
| pauseSprite | Game | private |
| platformAnim | Game | private |
| playButton | Game | private |
| player | Game | private |
| playerAnim | Game | private |
| playSprite | Game | private |
| pressed | Game | private |
| runCheck | State | protected |
| runProgram() | State | |
| safePlatforms | Game | private |
| score | Game | private |
| screenHeight | State | protected |
| screenWidth | State | protected |
| sprites | State | protected |
| State(StateManager *, SpriteHandler *, int, int) | State | |
| stateManager | State | protected |
| update(float, float, float) | Game | virtual |
| ~Game() | Game | |
| ~State() | State | virtual |