This is the complete list of members for Box, including all inherited members.
Box(cgg::Mat43, bool) | Box | |
Box(cgg::Mat43, cgg::Vec3, cgg::Vec3, bool) | Box | |
Box(cgg::Mat43, cgg::Vec3, float, float, float, bool) | Box | |
Box(cgg::Vec3, bool) | Box | |
Box(cgg::Vec3, cgg::Vec3, cgg::Vec3, bool) | Box | |
Box(cgg::Vec3, cgg::Vec3, float, float, float, bool) | Box | |
changePosition(cgg::Vec3) | Entity | |
CollisionEntity(cgg::Mat43) | CollisionEntity | |
CollisionEntity(cgg::Mat43, cgg::Vec3) | CollisionEntity | |
CollisionEntity(cgg::Vec3) | CollisionEntity | |
CollisionEntity(cgg::Vec3, cgg::Vec3) | CollisionEntity | |
colour | Entity | protected |
dimensions | Box | protected |
Entity(cgg::Mat43) | Entity | |
Entity(cgg::Mat43, cgg::Vec3) | Entity | |
Entity(cgg::Vec3) | Entity | |
Entity(cgg::Vec3, cgg::Vec3) | Entity | |
getDepth() | Box | |
getHeight() | Box | |
getPosition() | Entity | |
getWidth() | Box | |
getXVelocity() | CollisionEntity | |
getYVelocity() | CollisionEntity | |
getZVelocity() | CollisionEntity | |
render(gl::Primitives *) | Box | virtual |
transform | Entity | protected |
updateColour(cgg::Vec3) | Entity | |
updatePosition(cgg::Vec3) | Entity | |
updateXVelocity(float) | CollisionEntity | |
updateYVelocity(float) | CollisionEntity | |
updateZVelocity(float) | CollisionEntity | |
xAxis | Box | protected |
xAxisCheck() | Box | |