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    Bowls
    
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| CAudio | Contains an audio file and the function to play and pause it, | 
| CBall | Class that represents a Ball | 
| CBowl | Class that represents a Bowl | 
| CBox | Class that represents a Box | 
| CCollisionEntity | Class that represents an Entity with Collision | 
| CEntity | Class that represents an Entity | 
| CGame | Game object where all of the functions of the game is stored | 
| CJack | Class that represents a Jack | 
| CKinectInput | Kinect Input Manager | 
| CTimer | Creates a timer for use in game | 
| CTimerStruct | Structure for the timer |