Bowls
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
 CAudioContains an audio file and the function to play and pause it,
 CBallClass that represents a Ball
 CBowlClass that represents a Bowl
 CBoxClass that represents a Box
 CCollisionEntityClass that represents an Entity with Collision
 CEntityClass that represents an Entity
 CGameGame object where all of the functions of the game is stored
 CJackClass that represents a Jack
 CKinectInputKinect Input Manager
 CTimerCreates a timer for use in game
 CTimerStructStructure for the timer