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Level H Engine
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#include "Convert.h"#include "MathsDefs.h"#include "../Core/WindowFrame.h"#include "../Core/Application.h"#include "../Components/CameraComponent.h"
Namespaces | |
| Convert | |
| Contains maths conversion functions for use within the code. | |
Macros | |
| #define | TWO_PI 6.283192f |
Functions | |
| float | Convert::normaliseFloat (float numToNormalise, float maxNum, float minNum) |
| Normailises a float. More... | |
| float | Convert::convertDegreeToRadian (float angle) |
| Converts the degree to a radian. More... | |
| float | Convert::convertRadianToDegree (float angle) |
| Converts the radian to a degree. More... | |
| Vec2 | Convert::convertToOpenGLCoords (Vec2 inVec) |
| Converts the coordinates to work with OpenGL. More... | |
| Vec2 | Convert::scaleToOpenGLCoords (Vec2 inVec) |
| Scales the coordinates to work with OpenGL. More... | |
| Vec3 | Convert::scaleToOpenGLCoords (Vec3 inVec) |
| Scales the coordinates to work with OpenGL. More... | |
| #define TWO_PI 6.283192f |
1.8.13