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Public Member Functions | Private Attributes | List of all members
Assignment1Demo Class Reference

A State that contains and runs the Demo. More...

#include <Assignment1Demo.h>

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Public Member Functions

 Assignment1Demo (StateManager *stateManager, SDL_Window *window)
 Constructs the State object. More...
 
 ~Assignment1Demo ()
 Destructs the State object. More...
 
bool input ()
 Handles the State input. More...
 
void update ()
 A function to update the State. More...
 
void draw ()
 A function to draw the State to the screen. More...
 
- Public Member Functions inherited from State
 State (StateManager *stateManager, SDL_Window *window, std::string name)
 Constructs a State object. More...
 
virtual ~State ()
 A virtual destructor for the State object. More...
 
SDL_Window * getWindow ()
 Gets the window. More...
 
std::string getName ()
 Gets the name of the state. More...
 
void destroyState ()
 A function to destroy all data in a state. More...
 

Private Attributes

std::string backgroundMusicID
 The background music id. More...
 
std::string mousePressSoundID
 The mouse press sound id. More...
 
Vec3 s1V
 The sphere velocities. More...
 
Vec3 s2V
 
bool initialLoop
 Other bools. More...
 
bool jump
 
bool resetPos
 
std::string escInfo
 The demo info. More...
 
std::string quickUserGuide
 

Additional Inherited Members

- Protected Attributes inherited from State
StateManagerstateManager
 A pointer to the state manager. More...
 
SDL_Window * window
 The window to display to. More...
 
std::string name
 The state name. More...
 
bool destroyed
 A boolean for if the state is destroyed. More...
 

Detailed Description

A State that contains and runs the Demo.

Constructor & Destructor Documentation

◆ Assignment1Demo()

Assignment1Demo::Assignment1Demo ( StateManager stateManager,
SDL_Window *  window 
)

Constructs the State object.

Parameters
stateManagerA pointer to the StateManager.
windowA pointer to the window in use.
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◆ ~Assignment1Demo()

Assignment1Demo::~Assignment1Demo ( )

Destructs the State object.

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Member Function Documentation

◆ draw()

void Assignment1Demo::draw ( )
virtual

A function to draw the State to the screen.

Implements State.

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◆ input()

bool Assignment1Demo::input ( )
virtual

Handles the State input.

Returns
If false then quit the State.

Implements State.

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◆ update()

void Assignment1Demo::update ( )
virtual

A function to update the State.

Implements State.

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Member Data Documentation

◆ backgroundMusicID

std::string Assignment1Demo::backgroundMusicID
private

The background music id.

◆ escInfo

std::string Assignment1Demo::escInfo
private

The demo info.

◆ initialLoop

bool Assignment1Demo::initialLoop
private

Other bools.

◆ jump

bool Assignment1Demo::jump
private

◆ mousePressSoundID

std::string Assignment1Demo::mousePressSoundID
private

The mouse press sound id.

◆ quickUserGuide

std::string Assignment1Demo::quickUserGuide
private

◆ resetPos

bool Assignment1Demo::resetPos
private

◆ s1V

Vec3 Assignment1Demo::s1V
private

The sphere velocities.

◆ s2V

Vec3 Assignment1Demo::s2V
private

The documentation for this class was generated from the following files: