#include <GameWorld.h>
| GameWorld::~GameWorld |
( |
| ) |
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| void GameWorld::CreateEntities |
( |
| ) |
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| void GameWorld::CreateEnviroment |
( |
| ) |
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| void GameWorld::CreateGUI |
( |
| ) |
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private |
| void GameWorld::CreateLights |
( |
| ) |
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| void GameWorld::InitilaiseScene |
( |
| ) |
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| void GameWorld::Reset |
( |
| ) |
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| Ogre::Matrix3 GameWorld::rotateX |
( |
float |
angle | ) |
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private |
| void GameWorld::Update |
( |
float |
dt, |
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|
OIS::Keyboard * |
keyboard, |
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|
OIS::Mouse * |
mouse |
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) |
| |
| void GameWorld::UpdateGame |
( |
float |
dt | ) |
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private |
| void GameWorld::UpdateScene |
( |
Ogre::Vector3 & |
pos, |
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|
Ogre::Quaternion & |
q |
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) |
| |
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private |
| std::shared_ptr<Camera> GameWorld::camera |
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private |
| Ogre::FrameEvent GameWorld::frameEvent |
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private |
| OgreBites::ParamsPanel* GameWorld::healthPanel |
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private |
| Ogre::Vector3 GameWorld::initial_position |
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private |
| OgreBites::InputContext GameWorld::inputContext |
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private |
| OgreBites::ParamsPanel* GameWorld::paramPanel |
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private |
| shared_ptr<OgreBites::SdkTrayManager> GameWorld::trayManager |
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private |
| std::shared_ptr<Turret> GameWorld::turret |
|
private |
| std::shared_ptr<Turret> GameWorld::turret2 |
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private |
The documentation for this class was generated from the following files: