29 std::vector<float> &vertexNormals, std::vector<float> &vertexTextures);
36 void loadXYZFloats(std::stringstream &streamLine, std::vector<float> &vectorArray);
43 void loadUVFloats(std::stringstream &streamLine, std::vector<float> &vectorArray);
56 std::vector<float> &loadedVertices, std::vector<float> &loadedVertexNormals,
57 std::vector<float> &loadedVertexTextures, std::vector<float> &vertices,
58 std::vector<float> &vertexNormals, std::vector<float> &vertexTextures);
void loadXYZFloats(std::stringstream &streamLine, std::vector< float > &vectorArray)
Definition: FileLoader.cpp:128
std::string loadShaderFile(std::string fileName)
Definition: FileLoader.cpp:6
void sortWithIndices(std::stringstream &streamLine, std::vector< float > &loadedVertices, std::vector< float > &loadedVertexNormals, std::vector< float > &loadedVertexTextures, std::vector< float > &vertices, std::vector< float > &vertexNormals, std::vector< float > &vertexTextures)
Definition: FileLoader.cpp:162
void loadOBJFile(std::string objFileName, std::vector< float > &vertices, std::vector< float > &vertexNormals, std::vector< float > &vertexTextures)
Definition: FileLoader.cpp:52
A namespace that contains functions to load in files.
Definition: FileLoader.h:13
void loadUVFloats(std::stringstream &streamLine, std::vector< float > &vectorArray)
Definition: FileLoader.cpp:145
GLsizei const GLchar *const * string
Definition: glew.h:1843