Jamie Slowgrove - PGG Assignment 2
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Utilities.h
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1 #pragma once
2 
3 #include <glm.hpp>
4 
9 namespace Utilities
10 {
12 #define PI 3.141596f
13 
18  float getPI();
19 
25  float convertAngleToRadian(float angle);
26 }
float getPI()
Definition: Utilities.cpp:7
A namespace to contain utility functions.
Definition: Utilities.cpp:4
GLdouble angle
Definition: glew.h:8878
float convertAngleToRadian(float angle)
Definition: Utilities.cpp:16