Jamie Slowgrove - PGG Assignment 2
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Assignment 2
Utilities.h
Go to the documentation of this file.
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#pragma once
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#include <glm.hpp>
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namespace
Utilities
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{
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#define PI 3.141596f
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float
getPI
();
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float
convertAngleToRadian
(
float
angle
);
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}
Utilities::getPI
float getPI()
Definition:
Utilities.cpp:7
Utilities
A namespace to contain utility functions.
Definition:
Utilities.cpp:4
angle
GLdouble angle
Definition:
glew.h:8878
Utilities::convertAngleToRadian
float convertAngleToRadian(float angle)
Definition:
Utilities.cpp:16
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