This is the complete list of members for State, including all inherited members.
draw()=0 | State | pure virtual |
getWindow() | State | |
input()=0 | State | pure virtual |
screenHeight | State | protected |
screenWidth | State | protected |
State(StateManager *stateManager, SDL_Window *window, int screenWidth, int screenHeight) | State | |
stateManager | State | protected |
update(float dt)=0 | State | pure virtual |
window | State | protected |
~State() | State | virtual |