#include <SDL.h>
#include <SDL_mixer.h>
#include <SDL_ttf.h>
#include <iostream>
#include <windows.h>
#include <glm.hpp>
#include <gtc/matrix_transform.hpp>
#include "glew.h"
#include "StateManager.h"
#include "MainMenu.h"
Functions | |
_declspec (dllexport) DWORD NvOptimusEnablement=0x00000001 | |
bool | InitGL () |
int | main (int argc, char *argv[]) |
|
pure virtual |
bool InitGL | ( | ) |