Sky Zone Omega - PC Version
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EE_StyphBird Class Reference

Contains the data and functions for the Stymphalian Bird. More...

#include <EE_StyphBird.h>

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Public Member Functions

 EE_StyphBird (C_Texture *sprite, C_Vec2 pos, C_Vec2 dimensions, float *universalSpeed)
 Constructs the StyphBird object. More...
 
 ~EE_StyphBird ()
 Destructs the StyphBird object. More...
 
void update (float dt)
 A function that updates the StyphBird. More...
 
void setDeadStatus (bool dead)
 Sets the value of dead. More...
 
bool getDeadStatus ()
 Returns the value of dead. More...
 
void setDeathParticles (bool deathParticles)
 Sets the value of deathParticles. More...
 
bool getDeathParticles ()
 Returns the value of deathParticles. More...
 
void setCoinSpawn (bool coinSpawn)
 Sets the value of the coinSpawn boolean. More...
 
bool getCoinSpawn ()
 Gets the value of the coinSpawn boolean. More...
 
- Public Member Functions inherited from EB_Velocity
 EB_Velocity (C_Texture *sprite, C_Vec2 pos, C_Vec2 dimensions, C_Vec2 velocities, std::string iD, float *universalSpee)
 Constructs the Velocity Entity. More...
 
 ~EB_Velocity ()
 Destructs the Velocity Entity object. More...
 
void updatePosWithVelocities (float dt)
 Updates the position of the Entity using the velocities. More...
 
void setVelocities (C_Vec2 velocity)
 Sets the velocities of the Entity. More...
 
C_Vec2 getVelocities ()
 Gets the velocities of the Entity. More...
 
- Public Member Functions inherited from EB_Entity
 EB_Entity (C_Texture *sprite, C_Vec2 pos, C_Vec2 dimensions, std::string iD, float *universalSpeed)
 Constructs the Entity object. More...
 
 ~EB_Entity ()
 Destructs the Entity object. More...
 
virtual void draw (SDL_Renderer *renderer)
 A virtual function that draws the Entity to the screen. More...
 
void setPosition (C_Vec2 pos)
 Sets the position of the Entity. More...
 
void setX (float x)
 Sets the x position of the Entity. More...
 
void setY (float y)
 Sets the y position of the Entity. More...
 
void setDimensions (C_Vec2 dimensions)
 Sets the dimensions of the Entity. More...
 
void setWidth (float width)
 Sets the width of the Entity. More...
 
void setHeight (float height)
 Sets the height of the Entity. More...
 
C_Vec2 getPosition ()
 Gets the position of the Entity. More...
 
C_Vec2 getDimensions ()
 Gets the dimensions of the Entity. More...
 

Private Attributes

bool dead
 A boolean for if the StyphBird is dead and to be deleted. More...
 
bool coinSpawn
 A boolean for if the StyphBird should turn into coins on death. More...
 
bool deathParticles
 A boolean for if the StyphBird should spawn particles upon death. More...
 

Additional Inherited Members

- Protected Attributes inherited from EB_Velocity
C_Vec2 velocities
 The velocities of the Entity. More...
 
- Protected Attributes inherited from EB_Entity
C_Texturesprite
 A pointer to the Entity Texture. More...
 
C_Vec2 pos
 The position of the Entity. More...
 
C_Vec2 dimensions
 The dimensions of the Entity. More...
 
std::string iD
 The ID of the type of Entity. More...
 
float * universalSpeed
 A pointer for the universal speed of the game. More...
 

Detailed Description

Contains the data and functions for the Stymphalian Bird.

Author
Jamie Slowgrove

Constructor & Destructor Documentation

EE_StyphBird::EE_StyphBird ( C_Texture sprite,
C_Vec2  pos,
C_Vec2  dimensions,
float *  universalSpeed 
)

Constructs the StyphBird object.

Parameters
spriteA pointer to the objects Texture.
posThe position of the StyphBird.
dimensionsThe dimensions of the StyphBird.
universalSpeedA pointer for the universal speed of the game.
EE_StyphBird::~EE_StyphBird ( )

Destructs the StyphBird object.

Member Function Documentation

bool EE_StyphBird::getCoinSpawn ( )

Gets the value of the coinSpawn boolean.

Returns
The value of coinSpawn.
bool EE_StyphBird::getDeadStatus ( )

Returns the value of dead.

Returns
The value of dead.
bool EE_StyphBird::getDeathParticles ( )

Returns the value of deathParticles.

Returns
The value of deathParticles.
void EE_StyphBird::setCoinSpawn ( bool  coinSpawn)

Sets the value of the coinSpawn boolean.

Parameters
coinSpawnThe new value of coinSpawn.

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void EE_StyphBird::setDeadStatus ( bool  dead)

Sets the value of dead.

Parameters
deadThe new value of dead.

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void EE_StyphBird::setDeathParticles ( bool  deathParticles)

Sets the value of deathParticles.

Parameters
deathParticlesThe new value of deathParticles.

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void EE_StyphBird::update ( float  dt)
virtual

A function that updates the StyphBird.

Parameters
dtThe delta time.

Implements EB_Velocity.

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Member Data Documentation

bool EE_StyphBird::coinSpawn
private

A boolean for if the StyphBird should turn into coins on death.

bool EE_StyphBird::dead
private

A boolean for if the StyphBird is dead and to be deleted.

bool EE_StyphBird::deathParticles
private

A boolean for if the StyphBird should spawn particles upon death.


The documentation for this class was generated from the following files: