34 App(SDL_Renderer *,
int,
int);
App(SDL_Renderer *, int, int)
Creates a StateManager object. Creates a StateManager object to be inherited. DISCLAMER - This is a m...
Creates an App object that runs the application Creates an App object that runs the application...
Creates an SpriteHandler object Creates an SpriteHandler object to deal with all of the applications ...
StateManager * stateManager